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- on OpenBookMarkWD
- global BookMarkWd1, PCDEL
- unLoadCast()
- set the visible of sprite 48 to 1
- set the cursor of sprite 48 to [400, 401]
- RestoreHilites()
- if objectp(BookMarkWd1) then
- forget(BookMarkWd1)
- end if
- set BookMarkWd1 to window (the pathName & "BM" & PCDEL & "BM_FTP1.GEO")
- set the rect of BookMarkWd1 to rect(the stageLeft + 48, the stageTop + 58, the stageLeft + 272, the stageTop + 257)
- set the titleVisible of BookMarkWd1 to 0
- tell BookMarkWd1
- init()
- loadTitle()
- end tell
- open(BookMarkWd1)
- pause()
- end
-
- on CloseBookMarkWindow2
- global BookMarkWd2
- if objectp(BookMarkWd2) then
- forget(BookMarkWd2)
- end if
- end
-
- on CloseBookMarkWindows
- global BookMarkWd1, BookMarkWd2
- if objectp(BookMarkWd1) then
- forget(BookMarkWd1)
- end if
- if objectp(BookMarkWd2) then
- forget(BookMarkWd2)
- end if
- set the castNum of sprite 38 to the number of cast "BOOKMARK_UP"
- set the visible of sprite 48 to 0
- set the cursor of sprite 48 to 0
- RestoreHilites()
- continue()
- end
-
- on openSubMenuWindow
- global BookMarkWd2, PCDEL
- if objectp(BookMarkWd2) then
- tell BookMarkWd2
- CancelLastSp()
- go("start")
- end tell
- else
- set BookMarkWd2 to window (the pathName & "BM" & PCDEL & "BM_FTP2.GEO")
- set the rect of BookMarkWd2 to rect(the stageLeft + 273, the stageTop + 58, the stageLeft + 609, the stageTop + 257)
- set the titleVisible of BookMarkWd2 to 0
- tell BookMarkWd2
- init()
- PlaceMySlider()
- end tell
- open(BookMarkWd2)
- end if
- end
-
- on OpenFAQwindow
- global FAQwd, PCDEL
- unLoadCast()
- set the cursor of sprite 48 to [400, 401]
- if objectp(FAQwd) then
- forget(FAQwd)
- end if
- set FAQwd to window (the pathName & "FAQ" & PCDEL & "FAQ_FTP.GEO")
- set the rect of FAQwd to rect(the stageLeft + 120, the stageTop + 80, the stageLeft + 520, the stageTop + 400)
- set the titleVisible of FAQwd to 0
- set the modal of FAQwd to 1
- open(FAQwd)
- pause()
- end
-
- on closeFAQwindow
- global FAQwd
- if objectp(FAQwd) then
- forget(FAQwd)
- end if
- set the cursor of sprite 48 to 0
- set the castNum of sprite 37 to the number of cast "FAQ_UP"
- continue()
- end
-